2010, A Gaming Odyssey
Jordan Magnuson is an indie game developer who raised money via Kickstarter to travel the world and design games based on what he observes. In addition to filing a traditional story, my 40-minute interview with Magnuson was actually embedded on the page for EGM[i] readers to stream at their leisure.

2010, A Gaming Odyssey

Jordan Magnuson is an indie game developer who raised money via Kickstarter to travel the world and design games based on what he observes. In addition to filing a traditional story, my 40-minute interview with Magnuson was actually embedded on the page for EGM[i] readers to stream at their leisure.

posted : Friday, October 29th, 2010

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Teaching Freshman…Portal?
An EGM[i] interview with Michael “Brainy Gamer” Abbott regarding his ambitious plans to include Valve’s Portal as required reading in a course required for freshman at an Indiana liberal arts college. The course begins next spring, with several teachers joining Abott in the academic experiment.

Teaching Freshman…Portal?

An EGM[i] interview with Michael “Brainy Gamer” Abbott regarding his ambitious plans to include Valve’s Portal as required reading in a course required for freshman at an Indiana liberal arts college. The course begins next spring, with several teachers joining Abott in the academic experiment.

posted : Friday, October 29th, 2010

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James Cameron X-Play Q&A

Aliens and Avatar director James Cameron stopped by to discuss partnering with Ubisoft for Avatar: The Game. Everyone else was in the bathroom, so he talked with me. This clip was just three minutes of a 20-minute conversation about video games, movies and Cameron taking pot shots at Halo fans.

posted : Wednesday, July 7th, 2010

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Infinity Ward, aka “Fall of Duty”
I broke Activision firing Infinity Ward studio heads Vince Zampella and Jason West, Activision’s interest in private dealings with EA (who the duo’s new company, Respawn, eventually signed with), and subsequent lawsuits, including Zampella and West against Activision and dozens of IW employees separately filing a suit.

Infinity Ward, aka “Fall of Duty”

I broke Activision firing Infinity Ward studio heads Vince Zampella and Jason West, Activision’s interest in private dealings with EA (who the duo’s new company, Respawn, eventually signed with), and subsequent lawsuits, including Zampella and West against Activision and dozens of IW employees separately filing a suit.

posted : Wednesday, July 7th, 2010

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G4tv.com’s Feedback

A weekly video game web show discussing game news and the latest releases, hosted by X-Play’s Adam Sessler, with myself and X-Play’s Abbie Heppe as regular contributors. Whenever Adam is out of town, I’d take the reigns as host (including the Transformers: War For Cybertron and Alan Wake episodes).

posted : Wednesday, July 7th, 2010

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The Story of LittleBigContra
“LittleBigPlaneT, Contra, hardcore gamers with too much time on their hands and a desire to make the impossible possible is LittleBigContra. Almost 100,000 users have hearted the project within LittleBigPlanet, while over 220,000 have viewed its trailer on YouTube.” — excerpt from a 1UP feature

The Story of LittleBigContra

“LittleBigPlaneT, Contra, hardcore gamers with too much time on their hands and a desire to make the impossible possible is LittleBigContra. Almost 100,000 users have hearted the project within LittleBigPlanet, while over 220,000 have viewed its trailer on YouTube.” — excerpt from a 1UP feature

posted : Friday, April 3rd, 2009

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Revision 3’s CO-OP

Active participate in Revision3’s weekly video game podcast, Co-Op, an evolution of The 1UP Show. Regularly asked to appear to discuss breaking video game news and engage in conversations about the newest game releases. Recent topics included the Game Developers Conference 2009, Halo Wars and Fallout 3: Operation Anchorage.

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posted : Wednesday, April 1st, 2009

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Xbox 360 Community Games Devs Talk Successes, Failures, What They Want
“I’d use this as a rule of thumb for now and if you’re going to set off to spend a year writing a massive RPG I wouldn’t expect hundreds of thousands back.” — excerpt from an in-depth news feature for Gamasutra

Xbox 360 Community Games Devs Talk Successes, Failures, What They Want

“I’d use this as a rule of thumb for now and if you’re going to set off to spend a year writing a massive RPG I wouldn’t expect hundreds of thousands back.” — excerpt from an in-depth news feature for Gamasutra

posted : Wednesday, April 1st, 2009

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Xbox 360 Version Of Wii Remote In Development Since Summer, Source Tells MTV News
“If everything goes according to plan, Microsoft’s response to Nintendo’s Wii will appear before the end of the year, a developer briefed on the project told MTV News.”

Xbox 360 Version Of Wii Remote In Development Since Summer, Source Tells MTV News

“If everything goes according to plan, Microsoft’s response to Nintendo’s Wii will appear before the end of the year, a developer briefed on the project told MTV News.”

posted : Monday, February 16th, 2009

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‘Guitar Hero’ Publisher Working On ‘DJ Hero,’ Source Tells MTV News
“As if plastic guitars, drums, basses and microphones weren’t enough, “Guitar Hero” publisher Activision Blizzard is also working on a DJ-based music game called “DJ Hero,” a source confirmed to MTV News.”

‘Guitar Hero’ Publisher Working On ‘DJ Hero,’ Source Tells MTV News

“As if plastic guitars, drums, basses and microphones weren’t enough, “Guitar Hero” publisher Activision Blizzard is also working on a DJ-based music game called “DJ Hero,” a source confirmed to MTV News.”

posted : Monday, February 16th, 2009

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