Xbox 360 Community Games Devs Talk Successes, Failures, What They Want
“I’d use this as a rule of thumb for now and if you’re going to set off to spend a year writing a massive RPG I wouldn’t expect hundreds of thousands back.” — excerpt from an in-depth news feature for Gamasutra

Xbox 360 Community Games Devs Talk Successes, Failures, What They Want

“I’d use this as a rule of thumb for now and if you’re going to set off to spend a year writing a massive RPG I wouldn’t expect hundreds of thousands back.” — excerpt from an in-depth news feature for Gamasutra

posted : Wednesday, April 1st, 2009

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